Box & Ball
Walkthrough (YouTube): Box & Ball
Notes: Most of the low-poly style models come from AxeyWorks. Basic objects like spheres, cubes, platforms, and waterfall are created by Unity Probuilder.
This was a team project and I was responsible for gameplay design & level design and build.
Core Gameplay
Since it is a local collaboration platformer, I want it to be easily played by people of all ages. Keeping the operations simple helps people to get familiar with the game in a short time.
Iron Box (Player 1):
WASD for movement
space for jump
heavy
Rubber Ball (Player 2):
arrow keys for movement
enter for jump
light
Interactable items
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Physical switch:
It can only be pressed by the heavy box. It activates the platform with the same color.
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Laser button:
It is triggered when there is an object on it. It activates the platform with the same color.
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Platform type 1:
While activated, it loops between the start position and the end position.
While deactivated, it returns to the start position.
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Platform type 2:
While activated, it moves to the end position and stays there.
While deactivated, it returns to the start position.
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Ejector:
It ejects the object on it. Notice that it can only eject light objects like the ball. It cannot eject the iron box.
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Wood box:
It is light and can be pushed by heavy objects like the iron box.
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Breakable wall:
It is composed of wood boxes. It can be broken by heavy objects like the iron box.